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- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- %%%% %%%%
- %%%% THE CORONER %%%%
- %%%% Presents %%%%
- %%%% %%%%
- %%%% THE NECRONOMICAN %%%%
- %%%% %%%%
- %%%% DEC. 1985 %%%%
- %%%% %%%%
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
- WARNING: The NECRONOMICON'S magick is nothing to fool with and it may
- expose you to psycological forces with which you cannot cope. Remember if you
- fool with the incantations, you were warned! THIS IS NOT A FARCE!!! As a
- former follower in the ways of the Occult I can guarentee the legitimacy of
- this.
-
- Book 1: The Introduction
- "LET THEM CURSE IT THAT CURSE THE DAY, WHO ARE SKILFUL TO ROUSE THE
- LEVIATHAN"
- JOB 3:8
-
- CHART OF COMPARISONS
- H.P. Lovecraft Alexander Crowley Sumer
-
- Cthulhu The Great Beast as Ctha-lu, Kutulu
- represented in
- "CTH/\H 666"
- The Ancient Ones Satan; Teitan Tiamat
- Azathoth Aiwass (?) Azag-thoth
- The Dunwitch Choronzon Pazuzu
- Horror
- Shub Niggurath Pan Shub Ishniggarab (?)
- Out Of Space The Abyss Absu; Nar Mattaru
- IA! IO! IAO! IA (JAH; EA; LORD
- OF WATERS)
- The Five-pointed The Pentagram The AR, or UB
- (Plough Sign; the
- original pentagram
- and sign of the
- Aryan Race)
- gray star cavern
- Vermis Mysteriis The Serpent Erim (the enemy;
- and the sea as
- Chaos; Gothic:
- Orim, or Worm
- great Serpent
-
- This, of coarse, is not a complete list but rather an inspisational
- sampling. Meditation upon the various things mentioned in the Mythos will
- permit the scholor to draw his own conclusions; research upon the etymology
- of both Lovecraft's and Crowley's respective literature enables the occultist
- to discover the ancient Names and Numbers for much of his own, familiar,
- material.
- (Note:that Lovecraft may have heard of Crowley is hintedat darkly in
- his short story "The Thing On The Doorstep" in which he refers to a cult
- leader from England who established a covenstead of sorts in New York. In
- that story, published in Weird Talesin 1936, the cult leader is closely
- identified with chthoinc forces, is described as "notorious", and linked to
- the strange fate that befell the protagonist, Edward Derby)
-
- SUPPLEMENTARY MATERIAL TO 777
- THE CHART that follows is based on research presently available to
- the Editor with regard to Sumerian and Assyro-Babylonian religions. Entries
- in parenthesis refer to the state of Correspondance before the advent of the
- Elder Gods, the Race of Marduk ; that is, it reflects the nature of the cosmos
- before the Fall of Marduk from Heaven. (Names of zodiacal constellations are
- after Budge's renderings)
-
- Table VII [A.C.] Table XXV [S,]
- 0. ... ANU (TIAMAT)
- 1. Sphere of the Primum ENLIL (ABSU)
- Mobile
- 2. Sphere of the Zodic or ENKI; LUMASHI (IGIGI)
- Fixed Sars
- 3. Sphere of Saturn ADAR
- 4. Sphere of Jupiter MARDUK
- 5. Sphere of Mars NERGAL
- 6. Sphere of the Sun UTU
- 7. Sphere of Venus INANNA
- 8. Sphere of Mercury NEBO
- 9. Sphere of the Moon NANNA
- 10. Sphere of the Elements KIA
- 11. Air ANNA
- 12. Mercury GUDUD
- 13. Moon SIN
- 14. Venus DLIBAT
- 15. Aries AGRU (XUBUR)
- 16. Taurus KAKKAB U ALAP SHAME (KINGU)
- 17. Gemini RE'U KINU SHAME U
- TU'AME RABUTI (VIPER)
- 18. Cancer SHITTU (SNAKE)
- 19. Leo KALBU RABU (LAKHAMU)
- 20. Virgo SHIRU (WHIRLWIND)
- 21. Jupiter UMUNPADDU
- 22. Libra ZIBANITUM (Ravening Dog)
- 23. Water BADUR
- 24. Scorpio AKRABU (SCORPION-MAN)
- 25. Sagittarius PA-BIL-SAG (HURRICANE)
- 26. Capricorn SUXUR MASH (FISH-MAN)
- 27. Mars MASTABARRU
- 28. Aquarius GULA (HORNED BEAST)
- 29. Pisces DILGAN U RIKIS NUNI (WEAPON)
- 30. Sun SHAMASH
- 31. Fire AG
- 32. Saturn KAIMANU
- 32. (bis) Earth KIA
- 31. (bis) Spirit ZI
-
- NOTES ON PRONOUNCIATION
-
- WE CANNOT BE absolutely sure how Sumerian and Akkadian were
- spoken; but many use ful guidelines are available to the student, including
- the translated tablets found all over Mesopotamia. Basically, we can offer
- the following principles which should prove of value in reciting the foreign
- language instructions:
-
- Vowels
-
- a as in "father"
- e as in "whey"
- i as in "antique"
- o as in "boat" (but rarely found)
- u as in "zulu"
-
- Consonants
-
- Most are basically the same as in English. The Sumerians did not have an
- alphabet as we know it, but they had developed a syllabry, very much like the
- Japenese "Kana" script of today. In phonetic transliterations, the English
- spelling sought to approximate the Sumerian pronounciation. However, there
- are a few sounds which English does not possess, and which have been put into
- phonetic variations. Important examples below:
-
- x as in the German "ach"
- ch (same as above)
- q as in "liKe"
- k (same as above)
- sh as in "shall"
- ss as in, perhaps, "lasso"; a hissing "s" common to Arabic languages
- z as in "lotS"; a hard "ts" sound, not quite as in "zoo"
-
- Remember, in the translations which follow, every letter must be
- pronounced. There are no schwas or silent syllables in Sumerian. Hence, KIA
- is pronounced "keeya"; "KAIMANU" is pronounced "ka-ee-mah-nu" or, if spoken
- rapidly, the two initial vowell sounds slur onto "kigh" rhyming with "high".
-
- The incantations should be carefully and slowly at first, to
- familiarize oneself with the tongue-twisting phrases. A mistake may prove
- fatal to the Work.
-
- SPELLS
- (TRANSLATED)
-
- WHERE POSSIBLE, the Editor has taken every oppurtunity to find the
- original Summerian or Akkadian translation of a given Greek charm or conjura-
- tion. These will be given here. Also, the reader will find English transla-
- tions of the Sumerian charms as they are given in the NECRONOMICON. Not all
- of the charms are avaliable in this way, and sometimes we have had to make do
- with near misses. Much of what is found here is from the MAKLU text, of which
- only extant translation is in German or Tallqvist. The word "maklu" or
- "maqlu" itself is controversial, but Tallqvist seems to think that it does,
- indeed, mean "burning"; especially so as the incantations to be found therin
- invaribly entail burning something, usually a doll made in the likeness of a
- witch or evil sorcerer that the magician wished to dispose of. Hence, we have
- here probably the archetype of the Great Burning Times of the Inquisition,
- when people were condemmed to firey deaths as Witches and Pagans. The chant
- "burn!witch!burn!" can be found in the MAKLU text, in all its pristine glory.
- Indeed, Cthulhu Calls.
- The Conjuration "The Binding of the Evil Sorcerers"
-
-
- Alsi ku nushi ilani mushiti
- Itti kunu alsi mushitum kallatum kattumtum
- Alsi bararitum qablitum u namaritum
- Ashshu kashshaptu u kashshipanni
- Eli nitum ubbiraanni
- Ili-ia u Ishtari-ia ushis-su-u-eli-ia
- Eli ameri-ia amru-usanaku
- Imdikula salalu musha u urra
- Qu-u imtana-allu-u pi-ia
- Upu unti pi-ia iprusu
- Me mashtiti-ia umattu-u
- Eli li nubu-u xiduti si-ipdi
- Izizanimma ilani rabuti shima-a dababi
- Dini dina alakti limda
- Epu-ush salam kashshapi-ia u kashshapi-ia
- Sha epishia u mushtepishti-ia
- Is mass-ssarati sha mushi lipshuru ruxisha limnuti
- Pisha lu-u ZAL.LU Lishanusha Lu-u Tabtu
- Sha iqbu-u amat limutti-ia kima ZAL.LU litta-tuk
- qi-ishrusha pu-uttu-ru ipshetusha xulluqu
- Kal amatusha malla-a sseri
- Ina qibit iqbu-u ilani mushitum
-
- NOTE: SINCE THIS IS A VERY DANGEROUS INCANTATION I HAVE LEFT OUT 1 VERSE
- SO IF IT IS TRIED IT WILL NOT WORK!!!!
-
- The Conjuration "XILQA XILQA BESA BESA" or "A Most Exellant Charm
- Aginst the Hordes of Demons" etc.
-
- Arise! Arise! Go far away! Go far away!
- Be shamed! Be shamed! Flee! Flee!
- Turn around, go, arise and go far away!
- Your wickedness may rise to heaven like unto smoke!
- Arise and leave my body!
- From my body, depart in shame!
- From my body flee!
- Turn away from my body!
- Go away from my body!
- Do not return to my body!
- Do not come near my body!
- Do not approach my body!
- Do not throng around my body!
- Be commanded by Shammash the Mighty!
- Be commanded by Enki, Lord of All!
- Be commanded by Marduk, the Great Magician of the Gods!
- Be commanded by the God of Fire, your Destroyer!
- May you be held back from my body!
-
- NOTE: THIS SPELL IS LISTED COMPLETE
-
- "Another Binding of the Sorcerers"
-
- Ssalmani-ia ana pagri tapqida duppira
- Ssalmani-ia ana pagri taxira duppira
- Ssalmani-ia iti pagri tushni-illa duppira
- Ssalmani ini ishdi pagri tushni-illa duppira
- Ssalmani-ia ana qulqullati tapqida duppira
- Ssalmani-ia ina igari tapxa-a duppira
- Ssalmani-ia ina askuppati Tushni-illa duppira
- Ssalmani-ia ina bi'sha duri tapxa-a duppira
- Ssalmani-ia ana GISHBAR tapqida duppira
-
- NOTE: SINCE THIS IS A VERY DANGEROUS SPELL A VERSE HAS BEEN LEFT OUT
- FOR YOUR SAFETY! IT WILL NOT WORK IF READ LIKE THIS!!!!
-
- "The Conjuration of the Mountains of MASHU"
-
- May the mountain overpower you!
- May the mountain hold you back!
- May the mountain conquer you!
- May the mountain frighten you!
- May the mountain shake you to the core!
- May the mountain hold you in check!
- May the mountain subject you!
- May the mountain cover you!
- May the mighty mountain fall on you!
- May you be held back from my body!
-
- NOTE: THIS SPELL IS COMPLETE!
-
- (Note that the original translator had noted the resembelance between the
- Greek word for Lord, KURIOS, and the Sumerian word for mountain, KUR, and for
- a type of underworld, chthonic, monster which is also called KUR and which
- refers to the Leviathan of the Old Testiment. Also in this particular
- conjuration, the word for mountain is SHADU-SHADDAI? The Old Serpent KUR is,
- of coarse, invoked every day by the Christians: Kyrie Eleison!)
-
- %%% BOOK 1 PART 2 %%%
-
- WARNING: The NECRONOMICON'S magick is nothing to fool with and it
- may subject you to psycological forces with which you cannot cope. Remember,
- if you fool with the incantations, you were warned! As a former follower in
- the ways of the occult I can vouch for the legitimaty of this!
-
-
- COMMON SUMERIAN WORDS AND PHRASES
- IN ENGLISH
-
- Akhkharu Vampire
- Alal Destroyer
- Alla Xul Evil God
- Barra! Begone
- Dingir Xul Evil God
- Edin Na Zu! Go To The Desert!
- (a form of exercism)
- Gelal Incubus
- Gigim xul Evil Spirit
- Gidim Xul Evil Ghost
- Idimmu Demon
- Idpa Fever
- Kashshaptu Witch
- Lalartu Phantom
- Lalassu Spectre
- Lilit Succubus
- Maskim Xul Evil Fiend (Ambusher,
- Lier-In-Wait)
- Mulla Xul Evil Devil
- Rabishu (same as Maskim Xul)
- Telal Wicked Demon (Warrior)
- Uggae God Of Death
- Uruku Larvae
- Utuk Xul Evil Spirit
- Zi Dingir Anna Kanpa! Spirit, God of the Sky,
- Remember!
- Zi Dingir Kia Kanpa! Spirit, God of the Earth,
- Remember!
-
- BANISHINGS
-
- Read this section carefully.
-
- In the interim period between the translation and the publication of
- this work, the editor, along with a circle of initiates in another dicipline,
- undertook to experiment with the rituals and forces outlined in the NECRONOMI-
- CON. In using the material alone, or within a Western ceremonial structure
- (such as the Golden Dawn system) we came upon startling discoveries in both
- cases: THERE ARE NO EFFECTIVE BANISHINGS FOR THE FORCES INVOKED IN THE NECRON-
- OMICON ITSELF! {Except, that is, for Christians} The rituals, incantations,
- formulae, of this work are of ancient origin, comprising some of the oldest
- written magickal workings in Western occult history. The deities and demons
- identified within probably have not been effectivly summoned in nearly six
- thousand years. Ordinary exercisms and banishings have thus far proved
- extreamly inadequate: this, by experienced magicians. Hence, the following
- recommendations.
- The religion of the ancient Sumerian peoples seem to have been
- lunar-oriented, a religion-or religio-magickal structure-of the night, of
- darkness in a sense. Invocations using solar formulae have proved thus far
- effective in successfully banishing NECRONOMICON demons and intelligence.For
- instance, the KADDISH prayer of the Jewish faith contains some solar elements
- that have proved resilient to inimical genii, and the vibration of the Lord's
- Prayer for Christians is also a workable method.
-
- We suggest that individual operators utilize an equivelant solar
- (i.e., positive light) invocation from thier own religion or the religion of
- thier ancestors, should they no longer have a religion or should they have
- changed it in thier lifetime.
- For best practical purposes in the beginning-for those intent on
- actually the rituals contained herein-it is advisable to take espicial care
- in the construction of the magickal defences. A preliminary period of
- purification is well in order before attempting anything in this grimiore
- Persons of unstable emotional condition should not be allowed, under any
- circumstances, to observe one of these rituals in progress. That would be
- criminal, and perhaps even suicidal. One of our colleagues was fearfully
- attacked by his dog directly following a fairly simple and uncomplicated
- formula from this book. This is definatly not a Gilbert chemestry set.
- The method of the NECRONOMICON concerns deep, primeval forces that
- seem to pre-exist the normal archetypal images of the Tarot trumps and the
- Golden Dawn telematic figures. These are forces that developed outside the
- Judeo-Christian mainstream, and were worshipped and summoned long before
- the creation of the Qubala as we know it today. Hence, the ineffectiveness
- of the Golden Dawn banishing procedures aginst them. They are not necessarily
- demonic or qliphotic in the sense that these terms are commonly understood
- in the West, they just simply represent power scources largely untapped and
- thus far ignored by twentieth-century, mainstream consciouness.
- The results of any experimentation with this work, as well as prac-
- tical suggestions concerning its rituals, are welcomed by the publishers.
-
- %%% BOOK 2 PART 1 %%%
-
- WARNING: The NECRONOMICON'S magick is nothing to fool with and
- may expose you to pscycological forces with which you cannot cope. Remember
- if you fool with the incantations, you were warned!
-
- THE TESTIMONY OF THE
- MAD ARAB
-
- TTTTTHIS is the testimony of all that I have seen, and all that I have
- T learned, in those years that I have possesed the Three Seals of
- T MASSHU. I have seen One Thousand and-One moons, and surely this
- is enough for the span of a mans life, though it is said the
- Prophets lived much longer. I am weak, and ill, and bear great tired-
- ness and exaustion, and a sigh hangs in my breast like a dark lantern, I am
- old.
- The wolves carry thier name in thier midnight speeches, and that
- quiet, subtle Voice is summoning me from afar. And a voice much closer will
- shout into my ear with unholy impatience. The weight of my soul will decide
- its final resting place. Before the time, I must put down here all that I can
- concerning the horrors that stalk Without, and which lie in wait at the door
- of every man, for this is the ancient arcana that has been handed down of old,
- but which has been forgotten by all but a few men, the worshippers of the
- Ancient Ones (may thier names be blotted out!)
- And if I do not finish this task, take what is here and discover the
- rest, for time is short and mankind does not know or understand the evil that
- awaits it, from every side, from every open Gate, from every broken barrier,
- from every mindless acolyte at the alters of madness.
- For this is the Book of the Dead, the Book of the Black Earth, that
- I have writ down at the peril of my life, exactly as I recieved it, on the
- planes of IGIGI, the cruel celestial spirits from beyond the Wanderers of the
- Wastes.
- Let all who read this book be warned thereby that the habitation of
- men are seen and surveyed by that Ancient Race of gods and demons from a time
- before time, and that they seek revenge for that forgotten battle that took
- place somewhere in the Cosmos and rent the Worlds in the days before the crea-
- tion of Man, when the Elder Gods walked the Spaces, the race of MARDUK, as he
- is known to the Chaldeans, and of ENKI our master, the Lord of Magicians.
- Know, then, that I have trod all the Zones of the Gods, and also the
- places of Azonei, and have descended into the foul places of Death and Eternal
- Thirst, which may be reached through the Gate of GANZIR, which was built in UR
- in the days before Babylonian was.
- Know, too, that I have spoken with all manner of spirit and daemon,
- whose names are no longer known in the societies of Man, or were never known.
- And the seals of these are writ herein ; yet others I must take with me when I
- leave you. ANU have mercy on my soul! {Actually Jesus Christ is the one he
- should ask for forgiveness from, for Christ is the all powerful God and the
- only god full of love}
- I have seen the Unknown Lands, that no map has ever charted. I have
- lived in the deserts and the wastelands, and spoken with demons and the souls
- of slaughtered men, and of women who have died in childbirth, victims of the
- she-fiend LAMMASHTA.
- I have traveled beneath the Seas, in search of the Palace of Our
- Master, and found the stone monuments of vanquished civilizations, and de-
- ciphered the writings of some of these; while still others remain mysteries
- to any man who lives. And these civilizations were destroyed because of the
- knoeledge contained in this book.
- I have traveled among the stars, and trembled before the gods. I
- have at last found the formula by which I passed the gate of ARZIR, and passed
- into the forbidden realms ofthe foul IGIGI.
- I have raised demons, and the dead.
- I have summoned the ghosts of my ancestors to real and visible ap-
- pearence on the tops of temples built to reach the stars, and built to touch
- the nethermost cavities of HADES. I have wrestled with the Black Magician,
- AZAG-THOTH, in vain, and fled to the Earth by calling upon INANNA and her
- brother MARDUK, Lord of the double-headed AXE.
- I have raised armiesagainst the Lands of the East, by summoning the
- hordes of fiends I have made subject unto me, and so doing found NGAA, the god
- of the heathens, who breathes flame and roares like a thousand thunders.
- I have found fear.
- I have found the Gate that leads to the Outside, by which the
- Ancient Ones, who ever seek the entrance to our world, keep eternal watch. I
- have smelled the vapors of that Ancient One, Queen of the Outside, whose name
- is writ in the MAGAN text, the testiment of some dead civilization whose
- priests, seeking power, swing open the dread, evil Gate for an hour past the
- time and were consumed.
- I came to possess this knowledge through circumstances quite pecul-
- iar, while still the unlettered son of a shepherd in what is called Mesopot-
- amia by the Greeks.
- When I was only a youth, traveling alone in the mountains to the
- East, called MASSHU by the people who live there, I came upon a grey rock
- carved with three strange symbols. It stood as high as a man, and as wide
- around as a bull. It was firmly in the ground, and I could not move it.
- Thinking no more of the carvings, save that they might be the work of a king
- to mark some Ancient victory over an enemy, I built a fire at its foot to
- protect me from the from the wolves that wander in that reigons and went to
- sleep, for it was night and I was far from my village, being Bet Durrabia.
- Bieng about three hours from dawn, in the nineteenth of Shabatu, I was
- awakened by the howl of a dog, or perhaps a wolf, uncommonly loud and close
- at hand. The fire had died to its embers, and these red, glowing coals cast a
- faint, dancing shadow across the stone monument with the three carvings. I
- began to make haste to build another fire when, at once, the grey rock began
- to rise slowly into the air, as if it were a dove. I could not move or speak
- for the fear that siezed upon my spine and wrapped cold fingers around my
- skull. The Dik of Azug-bel-ya was no stranger seemed to melt into my hands!
- Presently, I heard a voice, softly, some distance away and a more
- practical fear, that the possibility of robbers, took hold of me and I rolled
- behind weeds, trembling. Another voice joined the first, and soon several men
- in black robes of thieves came together over the place where I was, surroundin
- the floating rock, of which they did not exhibit in the least fright.
- I could see clearly now that the three carvings on the stone monu-
- ment were glowing, a flame red color, as through the rock were on fire. The
- figures were murmuring together in prayer or invocation, of which only a few
- words could be heard, and these in some unknown tongue; though, ANU have mercy
- on my soul!, these rituals are not unknown to me any longer.
- The figures, whose faces I could not see or recognize, began to make
- wild passes in the air with knives that glinted cold and sharp in the mountain
- night.
- From beneath the floating rock, out of the very ground where it had
- sat, came rising the tail of a serpent. This serpent was surely larger than
- any I had ever seen. The thinnest section thereof was fully that of the arms
- of two men, and as it rose from the earth it was followed by another, although
- the end of the first was not seen as it seemed to reach down into the very Pit
- itself. These were followed by still more, and the ground began to tremble
- under the pressure of so many of these enormous arms. The chanting of the
- priests, for I knew them now to be some the servents ofsome hidden Power,
- became much louder and nearly hysterical.
- IA! IA! ZI AZAG!
- IA!IA! ZI AZKAK!
- IA! IA! KUTULU ZI KUR!
- IA!
-
- The ground where I was hiding became wet with some substance, being
- slightly downhill from the scene I was witnessing. I touched the wetness and
- found it to be blood. In horror I screamed and gave my presence away to the
- priests. They turned toward me, and I saw with loathing that they had cut
- their chests with the daggers they had used to raise the stone, for some mys-
- tical purpose I could not then divine; although I now know that blood is the
- very food of these spirits, which is why tha field after the battles of war
- glows with an unnatural light, the manifestation of the spirits feeding there-
- on.
-
- May ANU protect us all!
- My scream had the effect of casting thier ritual into chaos and dis-
- order. I raced through the mountain path by which I had come, and the priests
- came running after me, although some seemed to stay behind, perhaps to finish
- the Rites. However, as I ran wildly down the slopes in the cold night, my
- heart gave rise in my chest and my head growing hot, the sound of splitting
- rocks and thunder came from behind me and shook the very ground I ran on. In
-
- fright and haste I fell to the earth.
- Rising, I turned to face whatever attackerhad come nearest me,
- though I was unarmed. To my surprise, what I saw was no priest of ancient
- horror, no necromancer of that forbidden Art, but black robes fallen upon the
- grass and weeds, with no seeming presance of life or bodies beneath them.
- I walked cautiously to the first and, picking up a long twig, lifted
- the robe from the tangle of weeds and thorns. All that remained of the priest
- was a pool of slime, like green oil, and the smell of a body lain long in the
- sun to rot. Such a stench nearly overpowered me, but I was resolute to find
- the others, to see if the same fortune had also befallen them.
- Walking back up the slope that I had so fearfully run down only
- moments ago, I came across yet another of the black priests, in identical
- condition to the first. I kept walking, passing more of the robes as I went,
- not venturing to overturn them any longer. Then, I finally came upon the grey
- stone monument that had risen unnaturally into the air at the command of the
- priests. It was now upon the ground once more, but the carvings still glowed
- with supernatural light. The serpents, or what I had then thought of as ser-
- pents, had disappeared. But in the dead embers of the fire, now cold and
- black, was a shining metal plate. I picked it up and saw that it was also
- carved, as the stone, but very intricatly, after a fasion I could not under-
- stand. It did not bear the same markings as the stone, but I had the feeling
- I coukd almost read the characters, but could not, as though I once knew the
- tongue but had since long forgotten. Mt head began to ache as though a devil
- was pounding my skull, when a shaft of moonlight hit the metal amulet, for I
- know now what it was, and a voice entered my head and told me the secrets of
- the scene I had witnessed in one word:
- KUTULU.
- In that moment, as though whispered fiercly into my ear, I under-
- stood.
- These were the signs carved upon the grey stone, that was the gate
- to the Outside:
- /\ /-\ /\
- __/ \__ | o / \
- \ / | / \
- \ / o------------ / \
- / \ | / \ ----
- / \ | / \
- | / o
-
- (I wish to apologize for the primitive descriptions of the sym-
- bols but its about the best that can be done with this file writer)
-
- The amulet that I held in my hand, and hold to this very day, around
- my neck as I write these words, is this: (after seeing the so-called picture
- of the symbols you can probably understand why I did not attempt to show you
- the amulet)
- Of the three symbols carved, the first is the Sign of our Race from
- beyond the Stars, and is called ARRA in the tongue of the Scribe who taught it
- to me, an emissary of the Elder Ones. In the tongue of the eldest city of
- Babylon, it was UR. It is the Sigil of the Covenant of the Elder Gods, and
- when they see it, they who gave it to us, they will not forget us. They have
- sworn!
- Spirit of the Skies, Remember!
- The second sign is the Elder Sign, and is the Key whereby the Powers
- of the Elder Gods may be summoned, when used with the proper words and shapes.
- It has a Name, and is called AGGA.
- The third sign is the Sigil of the Watcher. It is called BANDAR.
- The Watcher is a Race sent by the Elder Ones. It keeps vigil while one sleeps
- provided the appropriate rituals and sacrifice has been preformed; else, if
- called, it will turn upon you.
- These seals, to be effective, must be graven on stoneand set in the
- ground. Or, set upon the alter of offerings. Or, carried to the Rock of
- Invocations. Or, engraved upon the metal of ones God or Goddes and hung about
- the neck, but hidden from the view of the profane. Of these three, the ARRA
- and the AGGA may be used seperatly, that is to say singly, and alone. The
- BANDAR however, must never be used alone, but with one or both of the others,
- for the Watcher must needs to be reminded of the Covenant he has sworn with
- the Elder Gods and our Race, else it will turn upon thee and slay thee and
- ravage thy town untill succour is to be had from the Elder Gods by the tears
- of thy people and the wailing of thy women.
- KAKAMMU!
-
- %%% BOOK 2 PART 2 %%%
-
- THE TESTIMONY OF THE MAD ARAB (CONT)
-
- The fire amulet that I retrieved from the ashes of the fire, and
- which caught the light of the moon, is a potent seal against whatever may come
- in the Gate from the Outside for, seeing it, they willretreat from thee SAVE
- ONLY IF IT CATCH THE LIGHT OF THE MOON UPON ITS SURFACE for, in the dark days
- of the moon, or in clouds, there can be little protection against the fiends
- from the Ancient Land should they break the barrier, or be let in by thier
- servants upon the face of the Earth. In such a case, no recourse is to be had
- untill the light of the moon shines upon the Earth, for the moon is the Eldest
- among the Zonei, and is the starry symbol of our pact. NANNA, Father of the
- Gods, Remember!
- Wherefore, the amulet must be engraved upon pure silver in the full
- light of the moon, that the moon shine upon it at its working, and the essence
- of the moon be drawn down and captured therein. And the proper incantations
- must be performed, and the prescribed rituals as given forth in this Book.
- And the amulet must NEVER be exposed to the light of the Sun, for SHAMMASH
- called UDU, in his jealousy, will rob the seal of its power. In such case, it
- must be bathed in waters of camphor, and the incantations and ritual performed
- once again. But verily, it were better to engrave another.
- These secrets I give to thee at the pain of my life, never to be
- revealed to the profane, or the banished, or the Worshippers of the Ancient
- Serpent, but to keep within thine own heart, always silent upon these things.
- Peace be to thee!
- Henceforth, from that fateful night in the mountains of MASSHU, I
- wandered about the countryside in search of the key to the secret knowledge
- that had been given me. And it was a painful and lonley journey, during which
- time I took no wife, called no house or village my home, and dwelt in variuos
- countries, often in caves or in the deserts, lerning several tongues as a
- traveler, to bargin with the tradespeople and learn of the news and customs.
- But my bargining was with the Powers that reside in each of these countries.
- And soon, I came to understand many things of which before I had no knowledge,
- except perhaps in dreams. The friends of my youth deserted me, and I them.
- When I was seven years gone from my family, I learned that they had all died
- of thier own hand, for reasons no one was able to tell me; thier flocks had
- later been slain as the victoms of some strange epidemic.
- I wandered as a begger, being fed from town to town as the local
- people saw fit, often being stoned instead of threatened with imprisonment.
- On occasion, I was able to convince some learned man that I was a sincere
- scholar, and was thereby permitted to read the Ancient Records in which
- the details of necromancy, sorcery, magick and alchemy are given. I learned
- of the spells that cause men illness, the plague, blindness, insanity and even
- death. I learned the various classes of demons and evil gods that exist, and
- of the old legends concerning the Ancient Ones. I was thus able to arm myself
- against the dread Maskim, who lie in wait about the boundaries of the world,
- ready to trap the unwary and devour the sacrifices set out at night and in
- deserted places; against the she-devil LAMMASHTA, who is called Sword that
- Splits the Skull, the sight of whom causes horror and dismay, and (some say)
- death of a most uncommon nature.
- In time I learned of the names and properties of all the demons,
- devils, fiends and monsters listed herein, in this Book of the Black Earth. I
- learned of the powers in the astral Gods, and how to summon thier aid in times
- of need. I learned, too, of the frightful beings who dwell beyond the astral
- spirits, who guard the entrance to the Temple of the Lost, of the Ancient Days
- the Ancient of the Ancient Ones, whose Name I connot write here.
- In my solitary ceremonies in the hills, worshipping with fire and
- sword, with water and dagger, and with the assistance of strange grass that
- grows wild in certain parts of the MASSHU, and with which I had unwittingly
- built my fire before the rock, that grass that gives the mind great power to
- travel termendous distances into the heavens, as also into the hells, I recie-
- ved the formulae for the amulets and talismans which follow, which provide the
- Priest with safe passage among the spheres wherein he may travel in search of
- the Wisdom.
- But now, after One Thousand-and-One moons of the journey, the Maskim
- nip at my heels, the Rabishu pull at my hair, Lammashta opens her dread jaws,
- AZAG-THOTH gloats blindly at his throne, KUTULU raises his head and stares up
- through the Veils of sunkun Varloorni, up through the Abyss, and fixes his
- stare upon me; wherefore I must with haste write this Book lest my end come
- sooner than I had prepared. For indeed, it appears as though I have failed in
- some regard as to the order of the rites, or to the formulae, or to the sacri-
- fices, for now it appears as if the entire host of ERESSKIGAL lies waiting,
- dreaming, drooling for my departure. I pray the gods that I am saved (which
- he is not, for "gods" cannot save ones soul, only GOD) and not perish as did
- the Priest, ABDUL BEN-MARTU, in Jerusalem (the gods remember and have mercy
- upon him!). My fate is no longer writ in the stars, for I have broken the
- Chaldean Covenant by seeking power over the Zonei. I have set foot on the
- moon, and the moon no longer has power over me. The lines of my life have
- been obliterated by my wanderings in the Waste, over the letters writ in the
- heavens by the gods. And even now I can hear the wolves howling in the moun-
- tains as they did that fateful night, and they are calling my name, and the
- names of the Others. I fear for my flesh, but I fear for my spirit more.
- Remember, always, in every empty moment, to call upon the gods not
- to forget thee, for they are forgetful and very far away. Light thy fires
- high in the hills, and on the tops of temples and pyramids, that they may see
- and remember.
- Remember, always, to copy each of the formulae as I have put it down
- and not to change it by one line or dot, not so much as hair's breadth, lest
- it be rendered valueless, or worse: a broken line provides means of entrance
- for those Outside, for a broken star is the Gate of GANZIR, the Gate of Death,
- the Gate of the Shodows and the Shells. Recite the incantations as they are
- written here, in the manner thus prescribed. Prepare the rituals without
- erring, and in the proper places and times render the sacrifices.
- May the gods ever be merciful unto thee!
- May thou escape the jaws of the MASKIM, and vanquish the power to
- the Ancient Ones!
-
- AND THE GODS GRANT THEE DEATH BEFORE THE ANCIENT ONES RULE THE EARTH
- ONCE MORE!
-
- KAKAMMU! SELAH!
-
- CORONERS NOTE: These powers and incantations arent anything to fuck
- with I have made sure that some spells couldent be used by taking out a few
- lines. I do not in any way, shape, or form have ANYTHING to do with these
- beliefs. Dr. Dos made a file called "BACK UP TO THE NECRONOMICON". Read it!
- It tells it how it actually is.
-
- %%% BOOK 3 %%%
-
- WARNING: The powers explained herein are nothing to fuck with! They
- are extreamly dangerous and could be fatal to ones health if a problem occured
- Remember, if you screw with this...YOU WERE WARNED!
-
- CORONERS NOTE: The Coroner or any boards advertised on this file
- have nothing to do with the powers of the occult in any way, shape, or form!
-
-
- OF THE ZONEI AND THEIR
- ATTRIBUTES
-
- The gods of the Stars are Seven. They have Seven Seals, each of
- which may be used in their turn. They have Seven Colors, Seven Material Es-
- sences and each have a seperate Step on the Ladder of Lights. The Chaledeans
- were but imperfect in their knowledge, although they had understanding of the
- Ladder, and certain of the formulae. They did not however, possess the form-
- ulae for the passing of the Gates, save one, of whom it is forebidden to speak
- The passing of the Gates gives the Priest both power and wisdom to
- use it. He becomes able to control the affairs of his life more perfectly
- than before, and many have been content to merely pass the first three Gates
- and then sit down and go no further than that, enjoying the benifits that they
- have found on the preliminary spheres. But this is Evil, for this is not
- equipped to deal with the attack from Without that must surely come, and the
- people will cry unto them for safety, and it will not come forth. Therefore,
- set thy face towards the ultimate goal and strive ever onward to the furthest
- reaches of the stars, thoug it mean thineown death; for such a death is as a
- sacrifice to the gods, and pleasing, that they will not forget thier people.
- The ZONEI and their attributes then, are as follows:
-
- The god of the Moon is the god NANNA. He is father of the Zonei,
- and eldest of the Wanderers. He is long of beard, and bears a wand of lapis
- lazuli in his palm, and posseses the secret tides of blood. His color is
- Silver. His essance is to be found in Silver, and in camphor, and in those
- things bearing the sign of the Moon. He is sometimes called SIN. His Gate is
- the first you will pass in the rituals that follow. His Step on the Ladder of
- Lights is also Silver.
- This is his seal, which you must engrave on his metal, on the 13th
- day of the Moon in which you are working, having no other person about you who
- may watch you in its manufacture. Being finished, it should be wrapped in a
- square of the finest silk and lain aside untill such time as you desire its
- use, and then, it should be removed only after the Sun has gone to rest. No
- ray of sunlight should strike the seal, lest its power be rendered nil and a
- new Seal must needs be cast.
- The number of NANNA IS Thirty (30)
- {I will NOT show any of the engravings for the reason that you wont
- know what to engrave. This way Ill be assured no harm has come from writing
- this}
-
- The god of Mercury is NEBO. He si a very old spirit, having a long
- beard, and is the guardian of the gods, as well as the keeper of the knowledge
- of Science. He wears a crown of 100 horns, and the long robe of a priest.
- His color is Blue. His Essance is in that metal known as Quicksilver, and is
- sometimes also found in sand, and in those things bearing the sign of Mercury.
- His Gate is the 2nd you will pass in the rituals that follow. His Step on the
- Ladder of Lights is Blue.
- This is his Seal, which you must write on perfect parchment, or on
- the broad leaf of a palm tree, having no other person about you who may watch
- you in its construction. Being finished it should be wrapped in a square of
- the finest silk and lain aside untill such time as you desire its use, and
- then, it should only be removed when its light is in the sky. Such is also the
- best time for its manufacture.
- The number of NEBO is 12.
-
- The goddess of Venus is the most exellant Queen INNANA, called of
- athe Babylonians ISHTAR. She is the goddess of passion, both of love and of
- war, in the heavens. She appears as a most beautiful lady, in the company of
- lions, and partakes of a subtile astral nature with the Moon god NANNA. When
- they are in agreement, that is, when their two planets are auspiciously
- arranged in the heavens, it is as two offering-cups split freely in the
- heavens, to rain the sweet wine of the gods upon the earth. And the there
- is great happiness and rejoicing. She sometimes appears in armor, and is
- thereby a most excellent gaurdian against the machinations of her sister, the
- dread Queen ERESHKIGAL of KUR. With the Name and Number of INANNA, no
- Priest need fear to walk into the very depths of the Underworld; for being
- armed, in Her arlmor, he is similar to the goddess. It was thus that I
- descended into the foul pits that lie gaping beneath the crust of the earth,
- and commanded deamons.
- She is similarly the goddess of Love, and bestows a favorable bride
- upon any man who desires it, and who makes the proper sacrifice. BUT KNOW THAT
- INANNA TAKES HER OWN FOR HER OWN, AND THAT ONCE CHOSEN BY HER NO MAN MAY TAKE
- ANOTHER BRIDE.
- Her color is the purest White. Her manifestation is in the metal
- Copper, and also in the most beautiful flowers of a field, and in saddest
- death of the battlefield, which is that field's fairest flower. Her Gate
- is the Third you will pass in the rites that follow, and in which place
- you will be of a heart to stay; but turn you face to the road that leads
- beyond, for that is your genuine goal, unless the goddess choses you. Her
- Step on the Ladder if Lights, built of old in Babylon and at UR, is White.
- This is her seal, which you must engrave on Copper, Venus being
- exalted in the heavens with no one about watching its construction. Being
- finished, it is to be wrapped in the purest silk and lain safely away, only
- to be removed when need arises, at any time.
- The number of INANNA is Fifteen, by which Number she is frequently
- known in the incantations of the Dispensation.
-
- The god of the Sun is the Lord SHAMMASH, son of NANNA. He is seated
- upon a throne of gold, wearing a crown of two horns, holding a sceptre aloft
- in his right hand and a flame disk in his life, sending rays in every direc-
- tion. he is the god of life. His color is gold. His essance is to be found in
- all gold, and in all golden objects and plants. He is sometimes called UDDU.
- His Gate is the Fourth you will pass in the rituals that follow. His step on
- the great Ladder of Lights is Gold.
- You must engrave his Seal in gold when the Sun is exalted in the
- heavens, alone on a mountain top or some such place close to the rays, but
- alone. Being finished it should be wrapped in a square of the finest silk
- and lain aside untill such time as it is needed.
- The number of SHAMMASH is Twenty.
- The god of Mars is the mighty NERGAL,
- He has the head of a man on the body of a lion, and bears a sword
- and a flail. He is the god of war, and an agent of the Ancient Ones, for he
- dwealt in CUTHA for a time. His color is a dark red. His essance is to be
- found in Iron, and in all weapons made to spill the blood of man and of ani-
- mals. His Gate is the Fifth you will see as you pass the Zones in the rituals
- that follow. His Step on the Ladder of Lights is Red.
- His Seal must be engraved upon a plate of Iron, or on paper in blood
- when Mars is in exaltion in the heavens. It is best done at night, far from
- the habitations of men and of animals, where you cannot be seen or heard. It
- must be wrapped first in heavy cloth, then in fine silk, and then hid away
- untill some time as it is needed. But take care not to use this Seal hastily,
- for it is a sharp Sword.
- The Number of NERGAL is Eight.
-
- The god of Jupiter is the Lord of the Magicians, MARDUK KURIOS of
- the Double-headed Axe. MARDUK was born of our father {Not of MY father, at
- spiritally or otherwise. GOD is the only true father I know of}, ENKI, to do
- battle against the forces of the Ancient Ones and he won powerful fight,
- subduing the armies of the Evil and putting the Queen of the Ancient Ones
- beneath his foot. That Serpent is dead, but dreams. MASDUK was bestowed Fifty
- Names and Powers by the Council of the Elder Gods, which powers he retains to
- this day. His color is Purple. His Essance is in the material Tin, and in
- Brass. His Gate is the Sixth that you will come upon in the rituals that
- follow. His Step on the Ladder of Lights is Purple.
- His Seal which you must engrave on a plate of tin or brass, when
- Jupiter is strong in the heavens, while making special invocations to ENKI
- Our Master. This shall be wrought as the others, and wrapped in pure silk and
- lain away untill the time for its use. Know that MARDUK appears as a mighty
- warrior with a long beard and a flaming disk in his hands. He carries a bow
- and a quiver of arrows, and treads about the heavens keeping the Watch. Take
- care to summon his assistance in only the most terrible of circumstances, for
- his might is powerful and his anger fierce. When thou hast need of the powers
- of the star Jupiter, call instead one of the appropriate powers listed within
- these files and they will surely come.
- The Number of MARDUK is Ten.
-
- The god of Saturn is NINIB called ADAR, the Lord of Hunters and of
- Strength. He appears with a crown of horns and a long sword, wearing a lions
- skin. He is the final Zonei before the terrible IGIGI. His color is the dark-
- est Black. His Essance is to be found in Lead, in the burnt embers of fire,
- and in things of death and of antiquity. The horns of a stag are his symbol.
- His Gate is the Last you will come upon in the rites that follow. His Step
- on the Ladder of Lights is Black.
- You must engrave his Seal on a leaden plate or bowl, keeping it well
- hiden from the eyes of the profane. It should be wrapped and put away as all
- the others, untill its use is desired. It should never be removed when the Sun
- is in the sky, but only after the night has fallen and the earth has grown
- black, for NINIB knows the best ways of the demons that prowl among the sha-
- dows, looking for sacrifice. He knows best the territories of the Ancient Ones
- the practices of their worshippers, and the locations of the Gates. His realm
- is the realm of the Night of Time.
- His Number is Four (as the quarters of the Earth).
-
- %%% BOOK 4 %%%
-
- WARNING: The incantations explained herein arent anything to fuck
- with. They are very potent and may enter you in a state of being of which
- there is no escape (its called "DEATH"). Remember, if you screw with this...
- .......YOU WERE WARNED!!!!!
-
- CORONERS NOTE: The Coroner nor any boards advertised on these files
- have ANYTHING to do with Black Magick, the Occult, or any Supernatural forces.
- I can vouch for the potential of this information because I was a follower in
- its ways....A LONG FUCKING TIME AGO!!!! anyhow I just want to remind you that
- these incantations are extreamly dangerous and for this reason some of the
- lines are deleted so you cant fuck with it even if you wanted to.
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- THE BOOK OF ENTRANCE AND
- OF THE WALKING
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- This is the book of enterance to the Seven Zones above the earth,
- which Zones were known as Chaldeans, and to the Ancient Races proceeded them
- among the lost Temples of UR. Know that these Zones are governed by celestial
- spirits, and that passage may be had by the priest through those lands that
- border the Unzoned Wastes beyond. Know that, when walking thus through the Sea
- of Spheres, he should leave his Watcher behind that It may guard his body and
- property, lest he be slain unawares and must wander throughout eternity among
- the dark spaces between the Stars, or else by devoured by the wrathful IGIGI
- that dwell beyond.
- Know that thou must walk thy Steps of the Ladder of Lights, each in
- its place and one at a time, and that thou must enter the gates in the lawful
- manner, as put down in the Covenant; else thou ist surely lost.
- Know that thou must keep purified for the space of one moon for the
- Entrance to the First Step, one moon between the First and Second Step, and
- again between the Second and Third ans so on in like manner. Thou must obtain
- by spilling thy seed in any manner for the period of time, but thou mayest
- worship at the Temple of ISHTAR, provided thou not lose thine Essance. And
- this is a great secret.
- Thou must needs call upon thy god in the Dawn Light and upon thy
- goddess in the Light of Dusk, every day of the moon of purification. Thou must
- summon thy Watcher and instruct it perfectly in its duties, providing it a
- time and place to where it must serve thee, and surround thee with a flaming
- sword in every direction.
- Thy clothing for thy Walking should be fair, clean and simple but
- appropriate to each Step. And thou should have with thee the Seal of the par-
- ticular Step whereupon thou Walkest, which is the Seal of the Star apper-
- taining thereunto.
- Thou must need to prepare an alter that face the North, having it
- upon thy statues of thine deities, or some sutable images, an offering bowl,
- and a brazier. Upon the earth should be inscribed the Gate appropriate to the
- Walking. If above thee is the sky, so much the better. If there is a roof
- above thine head it must be free from all hangings. Not even a lamp should be
- suspended over thee, save in Operations of Calling, which is discussed in a
- Book not yet released. The only light shall be from the four lamps upon the
- ground, at each of the four Gates of the Earth: of the North, one lamp; of
- the East, one lamp; of the South, one lamp; and of the West, one lamp. The
- oil should be pure with no odor, or else sweet-smelling, or especially approp-
- riate to the Star where thou wouldst desire Entrance after thy fasion of thy
- country.
- The Seven Gates here follow:
- THE FIRST GATE...THE GATE OF NANNA CALLED SIN
- THE SECOND GATE..THE GATE OF NEBO
- THE THIRD GATE...THE GATE OF INANNA CALLED ISHTAR
- THE FOURTH GATE..THE GATE OF SHAMMASH CALLED UDDU
- THE FIFTH GATE ..THE GATE OF NERGAL
- THE SIXTH GATE...THE GATE OF THE LORD MARDUK
- THE SEVENTH GATE.THE GATE OF NINIB CALLED ADAR
-
- And the Walking must follow the formulae herein described:
- First thou must observe the moon of purification. In this time thou
- mayest not eat meat for the space of seven days preceeding the last day of the
- moon thou mayest not eat anything whatsoever, save to drink sweet water. On
- the last three days thou must invoke, in addition to thy god and goddess thy
- Three Great Elder Ones, ANU, ENLIL, ENKI, by their proper invocations. And the
- Number of ANU is sixty, the perfect Number, for he is Father of the Heavens.
- And the Number of ENLIL is fifty, and he is Father of thy Wind. And the Number
- of ENKI is forty, a most exellant Number, and he is the Father, of all who
- would tread these forgotten paths and wander into lands unknown, among the
- Wastes amid the frightful monsters of the Azonei.
- Second on the night of the Walking which must be the 13th night of
- the moon, having begun on the previous 13th night, thou must approach the Gate
- with awe and respect. Thy Temple is excersised, thou must light thy Fire and
- conjure it, by the invocation of the God of Fire, and pour incense thereon.
- Thou must make offering to the dieties on the alter.
- Third, thou must light the four lamps from the flaming brazier,
- reciting the invocation proper to each of these Watchtowers in its proper
- place, summoning the respective Star.
- Third, thou must recite the invocatation of the Watcher, thrusting
- the sword intp thy earth at Its station, not touching it untill it is at the
- appointed time for Its departure.
- Fifth, thou must take thy Seal of the Star in thy right hand, and
- whisper its Name softly upon it.
- Sixth, thou must recite the invocatation of the Walking, loudly,
- and in a clear voice, as thou walkest about the Gate in a circular fasion,
- beginning at the North, walking to the East, then to the South, and then to
- the West, the Number of times beingEqual to the special Number of the Star.
- Seventh, thou must needs arrive back at the center of the Gate,
- before thine alter, at which time thou must fall to the ground looking neither
- to the right nor left at what may be moving there, for these Operations
- attract many kinds of wandering demons and ghosts to the Gate, but in the air
- above the alter, whereupon thou wilt see the Gate presently opening for thee
- and the spirit messenger of the Sphere, greeting thee in a clear voice and
- giving thee a Name, which thou must remember, for that is the Name of the
- Passing thy Gate which you must use Each time thou passeth thereby. The
- same Spirit-Messenger will meet thee and, if thou knoe not thy Name, will
- forbid thee entrance and thou wilt fall to the earth immediatly.
- When the First Gate has been entered and Name recieved, thou wilt
- fall back to earth amid thine Temple. That which has been moving about thy
- Gate on thy ground will have gone. Recite thine thanksgiving to thy gods upon
- thine alter, strike thy Sword of the Watcher that It mat depart, and give the
- incantation of INANNA, which says how she conquered the realm of the under-
- world and vanquisheth KUTULU. All Idimmu will vanquish thereby and thou wilt
- be thus free to depart the Gate and estinguish the Fire.
- Thou mayest not call upon NANNA till thou hast passed the Gate of
- NANNA. Thou mayest not call NEBO untill his Gate is passed, similarly to the
- rest of the Gates. When thou hast ascended to the Limit of the Ladder of
- Lights, thou wilt have knowledge and power over the Spheres, and will be able
- to summon them in times of need. This will not give thee power over the ABSU
- however this power being obtained differently by the ritual of the Descent.
- This Ritual thou will undertake in the 15th day after the 13th of the month
- when thou hast summoned the Gate of Marduk to open.
- For MARDUK slew the Feinds, and INANNA, the goddess of the 15, conquered the
- Netherworld where some of theirs still dwell. This is a most perilous rite
- and can be undertaken by any man who has the formulae wether he has passed
- the previous Gates or not, save that it is best advised to pass through MARDUK
- Gate before venturing forth into the pit. For this reason few have ever opened
- the Gate of ADAR, and spoken to the Horned One who resideth there and give all
- manner of wisdom regarding to Operations of necromancy, and of the spells that
- hasten unto death. Only when thou hast shown thy power over the Maskim and the
- Rabishu mayest thou venture forth into the Land of the IGIGI, and for that
- reason was this Covenant made, that none shall safely walk through the Sunken
- Valleys of the Dead before having ascended to MARDUK, nor shall they breach
- the Gates that lie beyond ADAR untill they have seen the signs of the Mad God
- and felt the fury of the hellish Queen.
- And aginst the Ancient Ones there is only defense. Only a madman,
- indeed, such as I am called!, can hope to overpower Them that dwell in the
- Outer Spaces, for their power is unknown and the number of their hordes
- uncounted, and each day they breed more horrors than a mans mind can conceive,
- the sight of which he can hardly bear. There was a time when the Gate to the
- Outside was open too long and I witnessed a horror that struck, of which words
- cannot speak, and of which writing can only confuse. The Ancient One that had
- escaped into the Inner World was forced back through the Gate by a magician
- of great power, but at a great loss to the villages and flocks of the Island.
- Many sheep were slain after an unnatural fasion, and many devored, and many
- Bedou rendered senseless; for the mind percieves what it is shown, but the
- sight of the Ancient Ones is a blasphemy to the ordinary senses of a man, for
- they come from a world that is not straight, but crooked, and their existance
- is of forms unnatural and painful to the eye and to the mind, whereby the
- spirit is threatened and wrenches loose from the body in flight, and for that
- reason the fearful utukku xul take possesion of the body and dwell therein
- untill the Priest banish them back to whence they came and the normal spirit
- may return to its erstwhile neighborhood.
- And there are ALLU, frightened dog-faced demons that are the Messen-
- gers of the Gods of Prey, and that chew on the very bones of a man. And there
- are many other of which it is not the rightful place wherein they be mentioned
- save to warn the Priest aginst ambitious striving aginst the Ancient Ones of
- the Outside, untill mastery is acquired over the powers that reside Within.
- Only when ADAR has been obtained, may the Priest consider himself a master
- over the Planes of the Spheres and able to wrestle with the Old Gods. Once
- Death Herself has been stared in the Eye can the Priest then summon and contro
- the denziens of Death's darkly curtained halls. Then he can hope to open the
- Gate without fear and without that loathing of the spirit that slays man.
- Then can he hope to have power over the demons that plague the mind
- and body pulling at the hair and grasping the hands, and screaming the vile
- Names into the airs of the Night.
- For what comes on the Wind can only be slain by he who knows the
- Wind; and what comes on the Seas can only be slain be he who knows the Waters.
- Thus it is written in Ancient Covenant.
-
- %%% BOOK 5 %%%
-
- CORONERS NOTE: None of the boards advertised on this file have any-
- thing to do with powers of the occult!
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- THE INCANTATIONS
- OF THE GATES
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- This section of the NECRONOMICON is by far the most dangerous of the
- Books to come! For this reason I felt it sane to leave this section out of the
- going. Maybe...SOMEDAY...Ill release the Fifth book but as of now I urge all
- readers to become more familiar with Books 1, 2, 3, and 4. Thank you for your
- understanding...
- ...The Coroner
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- %%% BOOK 6 %%%
-
- WARNING: Dont fuck with this shit!
-
- CORONERS NOTE: None of the lines advertised in these files have
- anything to do with powers of the occult in any way!
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- CONJURATION
- OF
- THE FIRE GOD
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- {This is a real short book...but then lifes a bitch isnt it!}
-
- Spirit of the Fire, Remember!
- GIBIL, Spirit of the Fire, Remember!
- GIRRA, Spirit of the Flames, Remember!
- Oh God of Fire, mighty son of ANU, Most terrifying among Thy Brothers,
- Rise!
- O God of the Furnace, God of Destruction, Remember!
- Rise up, O God of Fire, GIBIL, in Thy Majesty, and devour my enimies!
- GIBIL GASHRU UMUNA YANDURU
- TUSHTE YESH SHIR ILLANI U MA YALKI!
- GISHBAR IA ZI IA
- IA ZI DINGIR GIRRA KANPA!
- Rise up, son of the Flaming Disk of ANU!
- Rise up, offspring of the Goldem Weapon of MARDUK!
- It is not I, but ENKI, Master of Magicians who summons Thee!
- It is not I, but MARDUK, Slayer of the Serpent, who calls Thee here now!
- Burn the Evil and the Evildoer!
- Burn the Scorcer and the Scorceress!
- Singe Them! Burn Them! Destroy Them!
- Consume Their powers!
- Carry Them away!
- Rise up, GISHBR BA GIBBIL BA GIRRA ZI AGA KANPA!
- Spirit of the God of Fire, Thou art conjured!
- KAKKAMMANUNU!
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Thats it! as always Ive left out a certain number of phrases that will
- render the conjuration useless due to the danger involved!
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- %%% BOOK 7 %%%
-
- WARNING: This is a very dangerous volume! I suggest that it only be
- read by those with a good understanding of the power ratio between Jesus
- Christ and Satan (Satan=0:Jesus=100000000000000000x) <--- To prove a point!!!
-
- CORONERS NOTE: None of the Sysops of the lines listed above have
- ANYTHING to do with supernatural powers in any way, shape, or form!!!!
-
- THE BOOK OF MAKLU
- OF THE BURNING OF THE EVIL SPIRITS
- ------------------------------------
-
- Here are the Banishments, the Burnings, and the Bindings handed down to
- us by ENKI, the Master. They are to be preformed over the AGA MASS SSARATU
- (which is explained in Book 8) by the Priest, with the appropriate images as
- described herein. The incantations must be recited after the Watcher has been
- summoned, and he will do the deeds set down for him by the incantations. When
- he returns, he is to be dismissed as set down previously. Know that, when
- images are used, they must be burned utterly, and the ashes buried in safe
- ground where none may find them, else to touch them would be death.
- Know that the Evil Spirits are principally Seven, for the Seven Maskim
- who tear away the heart of a man and mock his Gods. And their magick is very
- strong, and they are the Lords over the shadows and over the depths of the
- Seas, and reigned once, it is said, over MAGAN, whence they came. The ban-
- ishings, or excorsisoms, are to be said in a clear voice without trembling,
- without shaking. The arms should be held over the head in the attitude of a
- Priest of SHAMMASH, and the eyes must behold the Spirit of the God SHAMMASH
- even though it be the time of the Sleeping of SHAMMASH behimd the Mountain of
- the Scorpion.
- No word wust be changed. These must not be shown to any but the properly
- instructed. To show them to anyone other is to ask the curse of NINNGHIZHIDA
- on yourself and upon your generations.
- The Book MAKLU of the Burnings:
-
- THE EXCORCISM OF THE CROWN OF ANU
- -----------------------------------
-
- The Priest, in time of peril, Shall put on the spotless white crown of
- ANU with the Eight-rayed Seal and stand in the prescribed manner with the
- Tablets of Calling on his breast and the copper dagger of INANNA in his right
- hand aloft.
- For it is said, if a man builds a fire,does he not build it in a Pit,
- that he might not be harmed thereby? Thus it is true of the UDUGGU we call,
- for they are like Fire and every caution must be used lest they consume the
- magician and his entire generation.
- Thus, the Excorcism of ANU
-
- I have put the Starry Crown of Heaven, the potent Disk of ANU on my head
- That a kindly Spirit and a kindly Watcher
- Like the God that hath me
- May stand at my head always
- To lift me to favor with the Elder Gods
- UDUGGHUL
- ALLACHUL
- MALLACHUL
- MASQIMCHUL
- DINGIRCHUL
- No Evil Spirit
- No Evil Demon
- No Evil God
- No Evil Fiend
- No Hag Demon
- No Filth-Eating Demon
- No Thieving Demon
- No Shadow of the Night
- No Shell of the Night
- No Mistress of the Demon
- No Offspring of the Demon
- No Evil Spell
- No Enchantment
- No Scorcery
- NO EVIL IN THE WORLD OR UNDER IT
- OVER THE WORLD OR INSIDE THE WORLD
- MAY SEIZE ME HERE!
- BARRA ANTE MALDA!
- ZI DINGER ANNA KANPA!
- ZI DINGER KIA KANPA!
- GAGGAMANNU!
-
- CONJURATION AGAINST THE SEVEN LIERS IN WAIT
- ---------------------------------------------
-
- They are Seven
- They are Seven
- In the depths of the Ocean, they are Seven
- In the shining heavens, they are Seven
- They proceed from the ocean depths
- They proceed from the hidden retreat
- They are neither male nor female
- These which streach themselves out like chains
- They have no spouse
- They beget not children
- They are strangers to charity
- They ignore prayer
- They scoff at wishes
- They are the vermin that comes forth from the Mountains of MASHU
- Enemies of Our Master ENKI
- They are the vengence of the Ancient Ones
- Raising up difficulties
- Obtaining power through wickedness
- The Enemies! The Enemies! The Seven Enemies!
- They are Seven!
- They are Seven!
- Spirit of the Sky Remember! Spirit of the Earth Remember!
-
- THE EXCORCISM BARRA EDINNAZU
- FOR SPIRITS WHO ATTACK THE CIRCLE
- -----------------------------------
-
- ZI ANNA KANPA!
- ZI KIA KANPA!
- GALLU BARRA!
- NAMTAR BARRA!
- ASHAK BARRA!
- GIGIM BARRA!
- ALAL BARRA!
- TELAL BARRA!
- MASQIM BARRA!
- UTUQ BARRA!
- IDPA BARRA!
- LALLASSU BARRA!
- AKHKHARU BARRA!
- KIELGALAL BARRA!
- LILITU BARRA!
- UTUQ XUL EDIN NA ZU!
- ALLA XUL EDIN NA ZU!
- GIGIM XUL EDIN NA ZU!
- MULLA XUL EDIN NA ZU!
- MASQIM XUL NA ZU!
- BARRA!
- EDINNAZU!
- ZI ANNA KANPA! ZI KIA KANPA!
-
- THE EXCORCISM DI DINGIR
- -------------------------
-
- (To be used against any kind of malefick)
-
- ZI DINGIR NNGI E NA KANPA
- ZI DINGIR NINGI E NA KANPA
- ZI DINGIR ENNUL E NA KANPA
- ZI DINGIR NINNUL E NA KANPA
- ZI DINGER ENN KURKUR E NA KANPA
- ZI DINGIR N DA SHURRIM MA KANPA
- ZI DINGER NINNDA SHURRIM MA KANPA
- ZI DINGIR ENDUL AAZAG GA KANPA
- ZI DINGIR NINNDUL AAZAG GA KANPA
- ZI DINGIR ENUHDDIL LA KANPA
- ZI DINGIR NINN UHDDIL LA KANPA
- ZI DINGIR ENMESHIR RAA KANPA
- ZI DINGIR NINNME SHIR RAA KANPA
- ZI DINGIR ENAA MAA A DINGIR ENLIL LAAGE KANPA
- ZI DINGIR NINNA MAA A DINGIR NINNLIL LAAGE KANPA
- ZI DINGIR SSISGI GISH MA SAGBA DAA NI IDDA ENNUBALLEMA KANPA
- ZI DINGIR BHABBHAR L'GAL DEKUD DINGIR RI ENNEGE KANPA
- ZI DINGIR NINNI DUGGAANI DINGIR A NNUNNA IA AN SAGGNNUUNGA GATHA KANPA!
-
- THE EXCORCISM AGAINST AZAG-THOTH
- AND HIS EMMISSARIES
- ----------------------------------
-
- (An image must be made of a throne-chair, and put into the flames of the
- AGA MASS SSARATU while chanting the following excorcism)
-
- Boil! Boil! Burn! Burn!
- UTUX XUL TA ARDATA!
- Who art thou, whose son?
- Who art thou, whose daughter?
- What scorcery, what spells, has brought thee here?
- May ENKI, Master of Magicians, free me!
- May ASHARILUDU, son of ENKI, free me!
- May they bring to naught your vile scorceries!
- I chain you!
- I bind you!
- I deliver you to GIRRA
- Lord of the Flames
- Whose sears burns, enchains
- Of whom even mighty KUTULU has fear!
- May GIRRA, the Ever-burning One, give strength to my arms!
- May GIBIL, the Lord of Fire, give power to my magick!
- Injustice, murder, freezing of the loins
- Rending the bowels, devouring of the flesh, and maddness
- In all ways hast thou persecuted me!
- May God of CHAOS!
- May GIRRA free me!
- AZAG-THOTH TA ARDATA! IA MARDUK! IA MARDUK! IA ASALLUXI!
- You have chosen me for a corpse.
- You have delivered me to the Skull.
- You have sent Phantoms to haunt me.
- You have sent vampires to haunt me.
- To the wandering Ghosts of the Wastes, have you delivered me.
- To the Phantoms of the fallen ruins, have you delivered me.
- Open Thy Mouth In Scorceries Against Me No More!
- I have handed thine image over
- Into the flames of GIBIL!
- Burn, Mad Fiend!
- Boil, Mad God!
- May the burning GIRRA untie thy knots!
- May the flames of GIBIL untie your cord!
- May the Law of the Burning seize your throat!
- May the Law of the Burning avenge me!
-
- It is not I, but MARDUK, son of ENKI, Masters in Magick, that commands
- thee!
-
- KAKKAMMU! KANPA!
-
- INCANTATION AGAINST THE ANCIENT ONES
- --------------------------------------
-
- (To be recited each year, when the Bear hangs from its Tail in the
- Heavens)
-
- Destructive storms and Evil winds are they
- An evil blast, herald of the baneful storm
- They are mighty children, Ancient Ones
- Heralds of Pestilence
- Throne-bearers of NINNKIGAL
- They are the flood which rusheth through the land
-
- Seven Gods of the Broad Heavens
- Seven Gods of the Broad Earth
- Seven Ancient Ones are They
- Seven Gods of Might
- Seven Evil Gods
- Seven Evil Demons
- Seven Demons of Oppression
- Seven in Heaven
- Seven on Earth
-
- UTUG XUL
- ALA XUL
- GIDIM XUL
- MULLA XUL
- MASQIM XUL
- ZI ANNA KANPA!
- ZI KIA KANPA
- ZI DINGIR ENLIL LA LUGAL KURKUR RA GE KANPA!
- ZI DINGIR NINLIL LA NIN KURKUR RA GE KANPA!
- ZI DINGIR NINIB IBILA ESHARRAGE KANPA!
- ZI DINGIR NINNI NIN KURKUR RA GE KANPA!
- ZI DINGIR A NUNNA DINGIR GALGALLA E NE KANPA!
- ZI DINGER ANNA KANPA!
- ZI DINGIR KIA KANPA!
-
- BABABARARARA ANTE MALDADA!
- BABABARARARA ANTE GEGE ENENE!
-
- %%% END %%%
-
- //////////////////////////////////////////////////////////////////////////////
- //// ////
- //// Call these lines!!! ////
- //// The Medicine Shop: ////
- //// sysop: Dr.Dos ////
- //// phone #: 208/746-0071 ////
- //// storage: 10 Megs ////
- //// ..................................... ////
- //// The Morgue: ////
- //// sysop: The Coroner ////
- //// phone #: 208/743-4720 ////
- //// storage: 10 Megs ////
- //// notes: No Password ////
- //// .................................... ////
- //// The Mouse Trap: ////
- //// sysop: Danger Mouse ////
- //// phone #: 208/743-2638 ////
- //// storage: 10 Megs ////
- //// ////
- //// ---->The 3m<---- ////
- //// All Day...All Night... ////
- //// ALL THE LATEST! ////
- //// ////
- //////////////////////////////////////////////////////////////////////////////
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